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December 2020 - January 2020

Game design | Gameplay Programming | Playtest Management

Genre

Warioware

Pitch

You are a young pirate student on the verge of getting their diploma ! Triumph of the trials, beat the great gallion and win your ultimate pirate diploma !

Pirate Academy is a game realized with a team of 40 Game Design students helped by two teachers organized as a quasi studio over a short period of time.

Each student had one or more precise roles.Mine was at first to create one of the many mini games you can find in the game.

Once the majority of the mini games were done and the game was in its Alpha Phase, I volunteered as a member of an intensive playtest team, in charge of tracking bugs and make suggestions to improve the Game Design Macro of the Game, feedbacks and balancing.

Then, in the last weeks of production, I joined a team centered this time around playtesting and improving minigames.

During this project, I learned how to work in a medium studio size type of organization, and I enhances my skills in programming, QA Testing, Game design and UI/UX.

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